How did the Amiga uses compare to uses for other personal computers in 1985? [closed] The 2019 Stack Overflow Developer Survey Results Are In Unicorn Meta Zoo #1: Why another podcast? Announcing the arrival of Valued Associate #679: Cesar ManaraHow could Amiga computers play 14 bit sound?How did the Amiga 500 left-side expansion port work?How do Amiga 600 CPU accelerators work?How did the Amiga 1000 WCS (write controlled store) for Kickstart work?Reason for the Amiga clock speedHow are Amiga libraries structured?How did the Amiga DCTV workAmiga-looking keyboard for PCHow to create fast an icon file for Amiga program in WB drawer?When were other inexpensive computers able to recreate “The Amiga Juggler”?

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How did the Amiga uses compare to uses for other personal computers in 1985? [closed]



The 2019 Stack Overflow Developer Survey Results Are In
Unicorn Meta Zoo #1: Why another podcast?
Announcing the arrival of Valued Associate #679: Cesar ManaraHow could Amiga computers play 14 bit sound?How did the Amiga 500 left-side expansion port work?How do Amiga 600 CPU accelerators work?How did the Amiga 1000 WCS (write controlled store) for Kickstart work?Reason for the Amiga clock speedHow are Amiga libraries structured?How did the Amiga DCTV workAmiga-looking keyboard for PCHow to create fast an icon file for Amiga program in WB drawer?When were other inexpensive computers able to recreate “The Amiga Juggler”?










8















The Amiga 1000 came out in July 1985. This was an era in which personal computers were designed by their manufacturers to meet a unique set of bespoke requirements. For example, some computers came with advanced hardware for sound (for the time), while others had very primitive support for a "beeper".



It seems reasonable to conclude that personal computer buyers of this era tended to choose a system that focused on the hardware/software features that they felt were important for their own "use cases". Again, using the example of built-in audio support, a musician would be inclined toward a machine with more advanced audio capabilities. So would a gamer.



My question is what sort of use cases in 1985 led buyers toward purchasing an Amiga, and why would it be a better choice for those particular use cases than the PC, Macintosh, or Atari ST?










share|improve this question















closed as too broad by Raffzahn, Bruce Abbott, pipe, Chenmunka Mar 31 at 10:52


Please edit the question to limit it to a specific problem with enough detail to identify an adequate answer. Avoid asking multiple distinct questions at once. See the How to Ask page for help clarifying this question. If this question can be reworded to fit the rules in the help center, please edit the question.


















  • Ask for some objective market analysis, so you increase the reopen probability.

    – peterh
    Apr 5 at 22:58















8















The Amiga 1000 came out in July 1985. This was an era in which personal computers were designed by their manufacturers to meet a unique set of bespoke requirements. For example, some computers came with advanced hardware for sound (for the time), while others had very primitive support for a "beeper".



It seems reasonable to conclude that personal computer buyers of this era tended to choose a system that focused on the hardware/software features that they felt were important for their own "use cases". Again, using the example of built-in audio support, a musician would be inclined toward a machine with more advanced audio capabilities. So would a gamer.



My question is what sort of use cases in 1985 led buyers toward purchasing an Amiga, and why would it be a better choice for those particular use cases than the PC, Macintosh, or Atari ST?










share|improve this question















closed as too broad by Raffzahn, Bruce Abbott, pipe, Chenmunka Mar 31 at 10:52


Please edit the question to limit it to a specific problem with enough detail to identify an adequate answer. Avoid asking multiple distinct questions at once. See the How to Ask page for help clarifying this question. If this question can be reworded to fit the rules in the help center, please edit the question.


















  • Ask for some objective market analysis, so you increase the reopen probability.

    – peterh
    Apr 5 at 22:58













8












8








8


1






The Amiga 1000 came out in July 1985. This was an era in which personal computers were designed by their manufacturers to meet a unique set of bespoke requirements. For example, some computers came with advanced hardware for sound (for the time), while others had very primitive support for a "beeper".



It seems reasonable to conclude that personal computer buyers of this era tended to choose a system that focused on the hardware/software features that they felt were important for their own "use cases". Again, using the example of built-in audio support, a musician would be inclined toward a machine with more advanced audio capabilities. So would a gamer.



My question is what sort of use cases in 1985 led buyers toward purchasing an Amiga, and why would it be a better choice for those particular use cases than the PC, Macintosh, or Atari ST?










share|improve this question
















The Amiga 1000 came out in July 1985. This was an era in which personal computers were designed by their manufacturers to meet a unique set of bespoke requirements. For example, some computers came with advanced hardware for sound (for the time), while others had very primitive support for a "beeper".



It seems reasonable to conclude that personal computer buyers of this era tended to choose a system that focused on the hardware/software features that they felt were important for their own "use cases". Again, using the example of built-in audio support, a musician would be inclined toward a machine with more advanced audio capabilities. So would a gamer.



My question is what sort of use cases in 1985 led buyers toward purchasing an Amiga, and why would it be a better choice for those particular use cases than the PC, Macintosh, or Atari ST?







amiga






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited Mar 31 at 16:59









Brian H

17.6k66149




17.6k66149










asked Mar 31 at 5:29









Johannes BittnerJohannes Bittner

348125




348125




closed as too broad by Raffzahn, Bruce Abbott, pipe, Chenmunka Mar 31 at 10:52


Please edit the question to limit it to a specific problem with enough detail to identify an adequate answer. Avoid asking multiple distinct questions at once. See the How to Ask page for help clarifying this question. If this question can be reworded to fit the rules in the help center, please edit the question.









closed as too broad by Raffzahn, Bruce Abbott, pipe, Chenmunka Mar 31 at 10:52


Please edit the question to limit it to a specific problem with enough detail to identify an adequate answer. Avoid asking multiple distinct questions at once. See the How to Ask page for help clarifying this question. If this question can be reworded to fit the rules in the help center, please edit the question.














  • Ask for some objective market analysis, so you increase the reopen probability.

    – peterh
    Apr 5 at 22:58

















  • Ask for some objective market analysis, so you increase the reopen probability.

    – peterh
    Apr 5 at 22:58
















Ask for some objective market analysis, so you increase the reopen probability.

– peterh
Apr 5 at 22:58





Ask for some objective market analysis, so you increase the reopen probability.

– peterh
Apr 5 at 22:58










2 Answers
2






active

oldest

votes


















10














It was like a cheaper yet color Macintosh with a command line interface available. Stereo sound, better graphics, multi-process -- everything but sustained, intelligent marketing. (Initial marketing was good, but it was like they spent all their marketing money up front and expected momentum to carry them from that point.) I'm writing from an American viewpoint -- other countries weren't stuck in a mindset limited to PC or Mac. I like to say it offered more in 1985 than Windows 95 would a decade later.



The Atari ST won the high end music market with its standard MIDI interface. Unlike the Mac and PC, it could compete with the Amiga on price.



PC and Mac had much better business software support, and other high end programs such as AutoCAD pretty much ignored the Amiga and ST.



Probably the most well-known high-end Amiga software/hardware product was the Video Toaster from NewTek in 1987. It needed an Amiga 2000, which was a PC-looking machine with bus slots. It was a very popular video rendering system, and the graphics for the first couple of seasons of Babylon Five were produced with the Video Toaster and Amiga.






share|improve this answer

























  • You could play awesome games on it but it crashed a lot. That's what I remember. All the biggest anime nerds back in the day would get the toaster and do their own subtitles. That's the other thing.

    – Todd Wilcox
    Mar 31 at 10:56












  • @ToddWilcox heh, how did I forget games? 😶 I did not experience the frequent crashes you mention. If anything, it seemed the Amiga was more stable than PC clones at the time. When you consider the large selection of programs using interprocess communication, the programmers had to focus on robustness of their programs for their work to be useful in such a dynamic environment.

    – RichF
    Mar 31 at 22:18


















4














It was the only 16-bit computer with more than simplistic memory-mapped video hardware, with sprites reminiscent of the gaming-oriented 6502 processor color home computers (Atari 2600 and upwards and Commodore 64) but scaled upwards and separate "blitting" processing that could do the equivalent of sprites on bitmaps but with hardware acceleration. It had actual serious multitasking/processing. Compared to the state of technology, it was a very solid move forward from home computers to larger processing power and matching operating systems. "Personal computers", in contrast, highlighted the "business" angle and you'd see them advertised more likely with snapshots of spreadsheets than games.



It's possible that the high pricing of color monitors with reasonable resolution confined affordable reasonably ergonomic "computing" to monochrome displays, leaving color personal computers stuck with the display parameters of color TV sets which they strove to be compatible with.



The Macintosh with its built-in screen kept with monochrome (and CPU-manipulated bitmaps) for a long time, too.



So the Amiga was pretty much square where the technological advances would position the progress of home computers and in a space, for whatever reason, without serious contenders. But for whatever reason, also without serious perspectives. It took some time before acceleration became a thing on PCs, and even then, its "sprite" support never grew beyond a hardware cursor. Instead blitting and later triangle shading and other stuff you'd expect GL to deliver became a thing and eventually got good enough to kill off Silicone Graphics Workstations, at one time the epitome of heavy-duty graphics processing (rather than game-based graphics which had a different focus).






share|improve this answer























  • It was the high price of the colour monitor plus the fact that, with monochrome you could get better resolution on the Atari ST and it had a whole megabyte of RAM that swung me away from the Amiga.

    – JeremyP
    Apr 2 at 9:07

















2 Answers
2






active

oldest

votes








2 Answers
2






active

oldest

votes









active

oldest

votes






active

oldest

votes









10














It was like a cheaper yet color Macintosh with a command line interface available. Stereo sound, better graphics, multi-process -- everything but sustained, intelligent marketing. (Initial marketing was good, but it was like they spent all their marketing money up front and expected momentum to carry them from that point.) I'm writing from an American viewpoint -- other countries weren't stuck in a mindset limited to PC or Mac. I like to say it offered more in 1985 than Windows 95 would a decade later.



The Atari ST won the high end music market with its standard MIDI interface. Unlike the Mac and PC, it could compete with the Amiga on price.



PC and Mac had much better business software support, and other high end programs such as AutoCAD pretty much ignored the Amiga and ST.



Probably the most well-known high-end Amiga software/hardware product was the Video Toaster from NewTek in 1987. It needed an Amiga 2000, which was a PC-looking machine with bus slots. It was a very popular video rendering system, and the graphics for the first couple of seasons of Babylon Five were produced with the Video Toaster and Amiga.






share|improve this answer

























  • You could play awesome games on it but it crashed a lot. That's what I remember. All the biggest anime nerds back in the day would get the toaster and do their own subtitles. That's the other thing.

    – Todd Wilcox
    Mar 31 at 10:56












  • @ToddWilcox heh, how did I forget games? 😶 I did not experience the frequent crashes you mention. If anything, it seemed the Amiga was more stable than PC clones at the time. When you consider the large selection of programs using interprocess communication, the programmers had to focus on robustness of their programs for their work to be useful in such a dynamic environment.

    – RichF
    Mar 31 at 22:18















10














It was like a cheaper yet color Macintosh with a command line interface available. Stereo sound, better graphics, multi-process -- everything but sustained, intelligent marketing. (Initial marketing was good, but it was like they spent all their marketing money up front and expected momentum to carry them from that point.) I'm writing from an American viewpoint -- other countries weren't stuck in a mindset limited to PC or Mac. I like to say it offered more in 1985 than Windows 95 would a decade later.



The Atari ST won the high end music market with its standard MIDI interface. Unlike the Mac and PC, it could compete with the Amiga on price.



PC and Mac had much better business software support, and other high end programs such as AutoCAD pretty much ignored the Amiga and ST.



Probably the most well-known high-end Amiga software/hardware product was the Video Toaster from NewTek in 1987. It needed an Amiga 2000, which was a PC-looking machine with bus slots. It was a very popular video rendering system, and the graphics for the first couple of seasons of Babylon Five were produced with the Video Toaster and Amiga.






share|improve this answer

























  • You could play awesome games on it but it crashed a lot. That's what I remember. All the biggest anime nerds back in the day would get the toaster and do their own subtitles. That's the other thing.

    – Todd Wilcox
    Mar 31 at 10:56












  • @ToddWilcox heh, how did I forget games? 😶 I did not experience the frequent crashes you mention. If anything, it seemed the Amiga was more stable than PC clones at the time. When you consider the large selection of programs using interprocess communication, the programmers had to focus on robustness of their programs for their work to be useful in such a dynamic environment.

    – RichF
    Mar 31 at 22:18













10












10








10







It was like a cheaper yet color Macintosh with a command line interface available. Stereo sound, better graphics, multi-process -- everything but sustained, intelligent marketing. (Initial marketing was good, but it was like they spent all their marketing money up front and expected momentum to carry them from that point.) I'm writing from an American viewpoint -- other countries weren't stuck in a mindset limited to PC or Mac. I like to say it offered more in 1985 than Windows 95 would a decade later.



The Atari ST won the high end music market with its standard MIDI interface. Unlike the Mac and PC, it could compete with the Amiga on price.



PC and Mac had much better business software support, and other high end programs such as AutoCAD pretty much ignored the Amiga and ST.



Probably the most well-known high-end Amiga software/hardware product was the Video Toaster from NewTek in 1987. It needed an Amiga 2000, which was a PC-looking machine with bus slots. It was a very popular video rendering system, and the graphics for the first couple of seasons of Babylon Five were produced with the Video Toaster and Amiga.






share|improve this answer















It was like a cheaper yet color Macintosh with a command line interface available. Stereo sound, better graphics, multi-process -- everything but sustained, intelligent marketing. (Initial marketing was good, but it was like they spent all their marketing money up front and expected momentum to carry them from that point.) I'm writing from an American viewpoint -- other countries weren't stuck in a mindset limited to PC or Mac. I like to say it offered more in 1985 than Windows 95 would a decade later.



The Atari ST won the high end music market with its standard MIDI interface. Unlike the Mac and PC, it could compete with the Amiga on price.



PC and Mac had much better business software support, and other high end programs such as AutoCAD pretty much ignored the Amiga and ST.



Probably the most well-known high-end Amiga software/hardware product was the Video Toaster from NewTek in 1987. It needed an Amiga 2000, which was a PC-looking machine with bus slots. It was a very popular video rendering system, and the graphics for the first couple of seasons of Babylon Five were produced with the Video Toaster and Amiga.







share|improve this answer














share|improve this answer



share|improve this answer








edited Mar 31 at 6:04

























answered Mar 31 at 5:54









RichFRichF

4,7811536




4,7811536












  • You could play awesome games on it but it crashed a lot. That's what I remember. All the biggest anime nerds back in the day would get the toaster and do their own subtitles. That's the other thing.

    – Todd Wilcox
    Mar 31 at 10:56












  • @ToddWilcox heh, how did I forget games? 😶 I did not experience the frequent crashes you mention. If anything, it seemed the Amiga was more stable than PC clones at the time. When you consider the large selection of programs using interprocess communication, the programmers had to focus on robustness of their programs for their work to be useful in such a dynamic environment.

    – RichF
    Mar 31 at 22:18

















  • You could play awesome games on it but it crashed a lot. That's what I remember. All the biggest anime nerds back in the day would get the toaster and do their own subtitles. That's the other thing.

    – Todd Wilcox
    Mar 31 at 10:56












  • @ToddWilcox heh, how did I forget games? 😶 I did not experience the frequent crashes you mention. If anything, it seemed the Amiga was more stable than PC clones at the time. When you consider the large selection of programs using interprocess communication, the programmers had to focus on robustness of their programs for their work to be useful in such a dynamic environment.

    – RichF
    Mar 31 at 22:18
















You could play awesome games on it but it crashed a lot. That's what I remember. All the biggest anime nerds back in the day would get the toaster and do their own subtitles. That's the other thing.

– Todd Wilcox
Mar 31 at 10:56






You could play awesome games on it but it crashed a lot. That's what I remember. All the biggest anime nerds back in the day would get the toaster and do their own subtitles. That's the other thing.

– Todd Wilcox
Mar 31 at 10:56














@ToddWilcox heh, how did I forget games? 😶 I did not experience the frequent crashes you mention. If anything, it seemed the Amiga was more stable than PC clones at the time. When you consider the large selection of programs using interprocess communication, the programmers had to focus on robustness of their programs for their work to be useful in such a dynamic environment.

– RichF
Mar 31 at 22:18





@ToddWilcox heh, how did I forget games? 😶 I did not experience the frequent crashes you mention. If anything, it seemed the Amiga was more stable than PC clones at the time. When you consider the large selection of programs using interprocess communication, the programmers had to focus on robustness of their programs for their work to be useful in such a dynamic environment.

– RichF
Mar 31 at 22:18











4














It was the only 16-bit computer with more than simplistic memory-mapped video hardware, with sprites reminiscent of the gaming-oriented 6502 processor color home computers (Atari 2600 and upwards and Commodore 64) but scaled upwards and separate "blitting" processing that could do the equivalent of sprites on bitmaps but with hardware acceleration. It had actual serious multitasking/processing. Compared to the state of technology, it was a very solid move forward from home computers to larger processing power and matching operating systems. "Personal computers", in contrast, highlighted the "business" angle and you'd see them advertised more likely with snapshots of spreadsheets than games.



It's possible that the high pricing of color monitors with reasonable resolution confined affordable reasonably ergonomic "computing" to monochrome displays, leaving color personal computers stuck with the display parameters of color TV sets which they strove to be compatible with.



The Macintosh with its built-in screen kept with monochrome (and CPU-manipulated bitmaps) for a long time, too.



So the Amiga was pretty much square where the technological advances would position the progress of home computers and in a space, for whatever reason, without serious contenders. But for whatever reason, also without serious perspectives. It took some time before acceleration became a thing on PCs, and even then, its "sprite" support never grew beyond a hardware cursor. Instead blitting and later triangle shading and other stuff you'd expect GL to deliver became a thing and eventually got good enough to kill off Silicone Graphics Workstations, at one time the epitome of heavy-duty graphics processing (rather than game-based graphics which had a different focus).






share|improve this answer























  • It was the high price of the colour monitor plus the fact that, with monochrome you could get better resolution on the Atari ST and it had a whole megabyte of RAM that swung me away from the Amiga.

    – JeremyP
    Apr 2 at 9:07















4














It was the only 16-bit computer with more than simplistic memory-mapped video hardware, with sprites reminiscent of the gaming-oriented 6502 processor color home computers (Atari 2600 and upwards and Commodore 64) but scaled upwards and separate "blitting" processing that could do the equivalent of sprites on bitmaps but with hardware acceleration. It had actual serious multitasking/processing. Compared to the state of technology, it was a very solid move forward from home computers to larger processing power and matching operating systems. "Personal computers", in contrast, highlighted the "business" angle and you'd see them advertised more likely with snapshots of spreadsheets than games.



It's possible that the high pricing of color monitors with reasonable resolution confined affordable reasonably ergonomic "computing" to monochrome displays, leaving color personal computers stuck with the display parameters of color TV sets which they strove to be compatible with.



The Macintosh with its built-in screen kept with monochrome (and CPU-manipulated bitmaps) for a long time, too.



So the Amiga was pretty much square where the technological advances would position the progress of home computers and in a space, for whatever reason, without serious contenders. But for whatever reason, also without serious perspectives. It took some time before acceleration became a thing on PCs, and even then, its "sprite" support never grew beyond a hardware cursor. Instead blitting and later triangle shading and other stuff you'd expect GL to deliver became a thing and eventually got good enough to kill off Silicone Graphics Workstations, at one time the epitome of heavy-duty graphics processing (rather than game-based graphics which had a different focus).






share|improve this answer























  • It was the high price of the colour monitor plus the fact that, with monochrome you could get better resolution on the Atari ST and it had a whole megabyte of RAM that swung me away from the Amiga.

    – JeremyP
    Apr 2 at 9:07













4












4








4







It was the only 16-bit computer with more than simplistic memory-mapped video hardware, with sprites reminiscent of the gaming-oriented 6502 processor color home computers (Atari 2600 and upwards and Commodore 64) but scaled upwards and separate "blitting" processing that could do the equivalent of sprites on bitmaps but with hardware acceleration. It had actual serious multitasking/processing. Compared to the state of technology, it was a very solid move forward from home computers to larger processing power and matching operating systems. "Personal computers", in contrast, highlighted the "business" angle and you'd see them advertised more likely with snapshots of spreadsheets than games.



It's possible that the high pricing of color monitors with reasonable resolution confined affordable reasonably ergonomic "computing" to monochrome displays, leaving color personal computers stuck with the display parameters of color TV sets which they strove to be compatible with.



The Macintosh with its built-in screen kept with monochrome (and CPU-manipulated bitmaps) for a long time, too.



So the Amiga was pretty much square where the technological advances would position the progress of home computers and in a space, for whatever reason, without serious contenders. But for whatever reason, also without serious perspectives. It took some time before acceleration became a thing on PCs, and even then, its "sprite" support never grew beyond a hardware cursor. Instead blitting and later triangle shading and other stuff you'd expect GL to deliver became a thing and eventually got good enough to kill off Silicone Graphics Workstations, at one time the epitome of heavy-duty graphics processing (rather than game-based graphics which had a different focus).






share|improve this answer













It was the only 16-bit computer with more than simplistic memory-mapped video hardware, with sprites reminiscent of the gaming-oriented 6502 processor color home computers (Atari 2600 and upwards and Commodore 64) but scaled upwards and separate "blitting" processing that could do the equivalent of sprites on bitmaps but with hardware acceleration. It had actual serious multitasking/processing. Compared to the state of technology, it was a very solid move forward from home computers to larger processing power and matching operating systems. "Personal computers", in contrast, highlighted the "business" angle and you'd see them advertised more likely with snapshots of spreadsheets than games.



It's possible that the high pricing of color monitors with reasonable resolution confined affordable reasonably ergonomic "computing" to monochrome displays, leaving color personal computers stuck with the display parameters of color TV sets which they strove to be compatible with.



The Macintosh with its built-in screen kept with monochrome (and CPU-manipulated bitmaps) for a long time, too.



So the Amiga was pretty much square where the technological advances would position the progress of home computers and in a space, for whatever reason, without serious contenders. But for whatever reason, also without serious perspectives. It took some time before acceleration became a thing on PCs, and even then, its "sprite" support never grew beyond a hardware cursor. Instead blitting and later triangle shading and other stuff you'd expect GL to deliver became a thing and eventually got good enough to kill off Silicone Graphics Workstations, at one time the epitome of heavy-duty graphics processing (rather than game-based graphics which had a different focus).







share|improve this answer












share|improve this answer



share|improve this answer










answered Mar 31 at 10:04







user12177



















  • It was the high price of the colour monitor plus the fact that, with monochrome you could get better resolution on the Atari ST and it had a whole megabyte of RAM that swung me away from the Amiga.

    – JeremyP
    Apr 2 at 9:07

















  • It was the high price of the colour monitor plus the fact that, with monochrome you could get better resolution on the Atari ST and it had a whole megabyte of RAM that swung me away from the Amiga.

    – JeremyP
    Apr 2 at 9:07
















It was the high price of the colour monitor plus the fact that, with monochrome you could get better resolution on the Atari ST and it had a whole megabyte of RAM that swung me away from the Amiga.

– JeremyP
Apr 2 at 9:07





It was the high price of the colour monitor plus the fact that, with monochrome you could get better resolution on the Atari ST and it had a whole megabyte of RAM that swung me away from the Amiga.

– JeremyP
Apr 2 at 9:07



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Serbia Índice Etimología Historia Geografía Entorno natural División administrativa Política Demografía Economía Cultura Deportes Véase también Notas Referencias Bibliografía Enlaces externos Menú de navegación44°49′00″N 20°28′00″E / 44.816666666667, 20.46666666666744°49′00″N 20°28′00″E / 44.816666666667, 20.466666666667U.S. Department of Commerce (2015)«Informe sobre Desarrollo Humano 2018»Kosovo-Metohija.Neutralna Srbija u NATO okruzenju.The SerbsTheories on the Origin of the Serbs.Serbia.Earls: Webster's Quotations, Facts and Phrases.Egeo y Balcanes.Kalemegdan.Southern Pannonia during the age of the Great Migrations.Culture in Serbia.History.The Serbian Origin of the Montenegrins.Nemanjics' period (1186-1353).Stefan Uros (1355-1371).Serbian medieval history.Habsburg–Ottoman Wars (1525–1718).The Ottoman Empire, 1700-1922.The First Serbian Uprising.Miloš, prince of Serbia.3. 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Josip Broz.El nuevo orden y la resistencia.La conquista del poder.Algunos aspectos de la economía yugoslava a mediados de 1962.Albania-Kosovo crisis.De Kosovo a Kosova: una visión demográfica.La crisis de la economía yugoslava y la política de "estabilización".Milosevic: el poder de un absolutista."Serbia under Milošević: politics in the 1990s"Milosevic cavó en Kosovo la tumba de la antigua Yugoslavia.La ONU exculpa a Serbia de genocidio en la guerra de Bosnia.Slobodan Milosevic, el burócrata que supo usar el odio.Es la fuerza contra el sufrimiento de muchos inocentes.Matanza de civiles al bombardear la OTAN un puente mientras pasaba un tren.Las consecuencias negativas de los bombardeos de Yugoslavia se sentirán aún durante largo tiempo.Kostunica advierte que la misión de Europa en Kosovo es ilegal.Las 24 horas más largas en la vida de Slobodan Milosevic.Serbia declara la guerra a la mafia por matar a Djindjic.Tadic presentará "quizás en diciembre" la solicitud de entrada en la UE.Montenegro declara su independencia de Serbia.Serbia se declara estado soberano tras separación de Montenegro.«Accordance with International Law of the Unilateral Declaration of Independence by the Provisional Institutions of Self-Government of Kosovo (Request for Advisory Opinion)»Mladic pasa por el médico antes de la audiencia para extraditarloDatos de Serbia y Kosovo.The Carpathian Mountains.Position, Relief, Climate.Transport.Finding birds in Serbia.U Srbiji do 2010. godine 10% teritorije nacionalni parkovi.Geography.Serbia: Climate.Variability of Climate In Serbia In The Second Half of The 20thc Entury.BASIC CLIMATE CHARACTERISTICS FOR THE TERRITORY OF SERBIA.Fauna y flora: Serbia.Serbia and Montenegro.Información general sobre Serbia.Republic of Serbia Environmental Protection Agency (SEPA).Serbia recycling 15% of waste.Reform process of the Serbian energy sector.20-MW Wind Project Being Developed in Serbia.Las Naciones Unidas. Paz para Kosovo.Aniversario sin fiesta.Population by national or ethnic groups by Census 2002.Article 7. Coat of arms, flag and national anthem.Serbia, flag of.Historia.«Serbia and Montenegro in Pictures»Serbia.Serbia aprueba su nueva Constitución con un apoyo de más del 50%.Serbia. Population.«El nacionalista Nikolic gana las elecciones presidenciales en Serbia»El europeísta Borís Tadic gana la segunda vuelta de las presidenciales serbias.Aleksandar Vucic, de ultranacionalista serbio a fervoroso europeístaKostunica condena la declaración del "falso estado" de Kosovo.Comienza el debate sobre la independencia de Kosovo en el TIJ.La Corte Internacional de Justicia dice que Kosovo no violó el derecho internacional al declarar su independenciaKosovo: Enviado de la ONU advierte tensiones y fragilidad.«Bruselas recomienda negociar la adhesión de Serbia tras el acuerdo sobre Kosovo»Monografía de Serbia.Bez smanjivanja Vojske Srbije.Military statistics Serbia and Montenegro.Šutanovac: Vojni budžet za 2009. godinu 70 milijardi dinara.Serbia-Montenegro shortens obligatory military service to six months.No hay justicia para las víctimas de los bombardeos de la OTAN.Zapatero reitera la negativa de España a reconocer la independencia de Kosovo.Anniversary of the signing of the Stabilisation and Association Agreement.Detenido en Serbia Radovan Karadzic, el criminal de guerra más buscado de Europa."Serbia presentará su candidatura de acceso a la UE antes de fin de año".Serbia solicita la adhesión a la UE.Detenido el exgeneral serbobosnio Ratko Mladic, principal acusado del genocidio en los Balcanes«Lista de todos los Estados Miembros de las Naciones Unidas que son parte o signatarios en los diversos instrumentos de derechos humanos de las Naciones Unidas»versión pdfProtocolo Facultativo de la Convención sobre la Eliminación de todas las Formas de Discriminación contra la MujerConvención contra la tortura y otros tratos o penas crueles, inhumanos o degradantesversión pdfProtocolo Facultativo de la Convención sobre los Derechos de las Personas con DiscapacidadEl ACNUR recibe con beneplácito el envío de tropas de la OTAN a Kosovo y se prepara ante una posible llegada de refugiados a Serbia.Kosovo.- El jefe de la Minuk denuncia que los serbios boicotearon las legislativas por 'presiones'.Bosnia and Herzegovina. Population.Datos básicos de Montenegro, historia y evolución política.Serbia y Montenegro. Indicador: Tasa global de fecundidad (por 1000 habitantes).Serbia y Montenegro. Indicador: Tasa bruta de mortalidad (por 1000 habitantes).Population.Falleció el patriarca de la Iglesia Ortodoxa serbia.Atacan en Kosovo autobuses con peregrinos tras la investidura del patriarca serbio IrinejSerbian in Hungary.Tasas de cambio."Kosovo es de todos sus ciudadanos".Report for Serbia.Country groups by income.GROSS DOMESTIC PRODUCT (GDP) OF THE REPUBLIC OF SERBIA 1997–2007.Economic Trends in the Republic of Serbia 2006.National Accounts Statitics.Саопштења за јавност.GDP per inhabitant varied by one to six across the EU27 Member States.Un pacto de estabilidad para Serbia.Unemployment rate rises in Serbia.Serbia, Belarus agree free trade to woo investors.Serbia, Turkey call investors to Serbia.Success Stories.U.S. Private Investment in Serbia and Montenegro.Positive trend.Banks in Serbia.La Cámara de Comercio acompaña a empresas madrileñas a Serbia y Croacia.Serbia Industries.Energy and mining.Agriculture.Late crops, fruit and grapes output, 2008.Rebranding Serbia: A Hobby Shortly to Become a Full-Time Job.Final data on livestock statistics, 2008.Serbian cell-phone users.U Srbiji sve više računara.Телекомуникације.U Srbiji 27 odsto gradjana koristi Internet.Serbia and Montenegro.Тренд гледаности програма РТС-а у 2008. и 2009.години.Serbian railways.General Terms.El mercado del transporte aéreo en Serbia.Statistics.Vehículos de motor registrados.Planes ambiciosos para el transporte fluvial.Turismo.Turistički promet u Republici Srbiji u periodu januar-novembar 2007. godine.Your Guide to Culture.Novi Sad - city of culture.Nis - european crossroads.Serbia. Properties inscribed on the World Heritage List .Stari Ras and Sopoćani.Studenica Monastery.Medieval Monuments in Kosovo.Gamzigrad-Romuliana, Palace of Galerius.Skiing and snowboarding in Kopaonik.Tara.New7Wonders of Nature Finalists.Pilgrimage of Saint Sava.Exit Festival: Best european festival.Banje u Srbiji.«The Encyclopedia of world history»Culture.Centenario del arte serbio.«Djordje Andrejevic Kun: el único pintor de los brigadistas yugoslavos de la guerra civil española»About the museum.The collections.Miroslav Gospel – Manuscript from 1180.Historicity in the Serbo-Croatian Heroic Epic.Culture and Sport.Conversación con el rector del Seminario San Sava.'Reina Margot' funde drama, historia y gesto con música de Goran Bregovic.Serbia gana Eurovisión y España decepciona de nuevo con un vigésimo puesto.Home.Story.Emir Kusturica.Tercer oro para Paskaljevic.Nikola Tesla Year.Home.Tesla, un genio tomado por loco.Aniversario de la muerte de Nikola Tesla.El Museo Nikola Tesla en Belgrado.El inventor del mundo actual.República de Serbia.University of Belgrade official statistics.University of Novi Sad.University of Kragujevac.University of Nis.Comida. Cocina serbia.Cooking.Montenegro se convertirá en el miembro 204 del movimiento olímpico.España, campeona de Europa de baloncesto.El Partizan de Belgrado se corona campeón por octava vez consecutiva.Serbia se clasifica para el Mundial de 2010 de Sudáfrica.Serbia Name Squad For Northern Ireland And South Korea Tests.Fútbol.- El Partizán de Belgrado se proclama campeón de la Liga serbia.Clasificacion final Mundial de balonmano Croacia 2009.Serbia vence a España y se consagra campeón mundial de waterpolo.Novak Djokovic no convence pero gana en Australia.Gana Ana Ivanovic el Roland Garros.Serena Williams gana el US Open por tercera vez.Biography.Bradt Travel Guide SerbiaThe Encyclopedia of World War IGobierno de SerbiaPortal del Gobierno de SerbiaPresidencia de SerbiaAsamblea Nacional SerbiaMinisterio de Asuntos exteriores de SerbiaBanco Nacional de SerbiaAgencia Serbia para la Promoción de la Inversión y la ExportaciónOficina de Estadísticas de SerbiaCIA. Factbook 2008Organización nacional de turismo de SerbiaDiscover SerbiaConoce SerbiaNoticias de SerbiaSerbiaWorldCat1512028760000 0000 9526 67094054598-2n8519591900570825ge1309191004530741010url17413117006669D055771Serbia